Portfolio

Space Stealth

Unreal Engine 4
3DMax
Blender
Mixamo
Substance Painter
Photoshop

Final Thesis Project based in Metal Gear Solid Mechanics

Description

A video game developed in Unreal Engine 4 based in Metal Gear Solid mechanics for my master’s thesis.

The game features enemy AI with sight and hearing, enabling stealth gameplay.

The protagonist have a state machine, can run, crouch, and swim, while a variety of weapons and gadgets, like scopes, are available.

Levels include interactive elements such as night vision and puzzle-solving.

A Sand-Box proyect with level streaming for a good performance.

The game culminates in a challenging boss fight with adaptive tactics.

Gallery

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